Category Archives: Adventurers League

Three Traits that Good Dungeon Masters Need to Shine in Convention Games

At game conventions, I like to wander the Dungeons & Dragons game tables, watching dungeon masters in action. I see plenty of skills worth copying. Nearly all DMs bring enough from their home games to run a fun session. But … Continue reading

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Preparing to run an adventure as a dungeon master at a convention

In 1984 at Gen Con, I first served as an official dungeon master for a table full of strangers. I ran the adventure that would become I11 Needle. As I explained in “Running I11 Needle at Gen Con in 1984,” … Continue reading

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