Category Archives: Inspiration

The dungeon comes alive in the mythic underworld

In 1974, dungeons tried to kill you. More than just the creatures inside, the walls and stone wanted your life. Dungeons changed when you looked away. (See page 8 of the original, brown book, The Underworld & Wilderness Adventures.) Doors … Continue reading

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3 reasons science and ecology make a bad mix for some monsters

Back in the formative years of Dungeons & Dragons, speculative fiction enjoyed something of a fashion for combining science and fantasy, so the popular Pern and Darkover novels provided scientific explanations for what fantasy-flavored worlds of dragons and magic. Meanwhile, … Continue reading

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22 Reasons why a non-player character won’t cooperate

In “a priest, a warlock, and a dwarf walk into a bar and…nothing happens,” I wrote about how most players only find role-playing encounters compelling when they have a objective to achieve and an obstacle to overcome. Even encounters with … Continue reading

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The best of Appendix N: The Broken Sword

Among Dungeons & Dragons fans, Poul Anderson’s Three Hearts and Three Lions gets the most attention, as it contains Gary Gygax’s models for the paladin and the troll. But as a read, Three Hearts and Three Lions pales next to … Continue reading

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