Tag Archives: advantage and disadvantage

“I Assist” Isn’t an Improved Guidance Cantrip that Anyone Can Cast

In episode 124 of the Down with D&D podcast, hosts Shawn Merwin and Chris Sniezak discussed a scene that reoccurs at my tables too. “In a lot of games that I’ve run, everyone is always assisting every check they possibly … Continue reading

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Five new or different rules in the fifth-edition Dungeons & Dragons game

With the launch of the fifth edition of Dungeons & Dragons, the designers hosted panels at Gen Con 2014 introducing the game to new and returning players. You can listen to designers Rodney Thompson and Greg Bilsland at one of … Continue reading

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How cover and tool proficiency reveal choices in fifth-edition design

In order to create a simpler, more elegant, version of Dungeons & Dragons, the designers eliminated most of the situational modifiers that appeared in earlier editions. See “How D&D Next moves toward a simpler core game.” While these modifiers appealed … Continue reading

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How D&D Next moves toward a simpler core game

In “From the brown books to next, D&D tries for elegance,” I discussed how the Dungeons & Dragons Next designers work toward a simpler, more elegant core game. This post describes some of the simplifications that appeared in the public … Continue reading

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