Tag Archives: bard

Four Ways the New D&D Adventurers League Rules Reshape the Campaign, and One Way They Don’t

The new Dungeons & Dragons Adventurers League campaign rules change treasure from a prize for looting to an award for the real hours players spend pursuing an adventure’s goal. This change aims to reward more styles of play, to balance … Continue reading

Posted in Adventurers League | Tagged , , , , | 7 Comments

7 Best Classes to Add to Multiclass a Dungeons & Dragons Character

During the unveiling of third-edition Dungeons & Dragons, I saw a member of the design team say multiclassing offered tempting options for every character, but that every class offered enough rewards to make the choice to multiclass tough. Ideally, D&D … Continue reading

Posted in Advice | Tagged , , , , , , , , , | 18 Comments

My recommendations for fifth-edition D&D spellcasters and components

In my last post, I looked for an official way to make the fifth-edition Dungeons & Dragons rules for for spell components and free hands match the way players operated at the table—with little attention to what characters have in … Continue reading

Posted in Advice, D&D fifth edition | Tagged , , , , , , | 4 Comments

What must D&D spellcasters do with their hands?

In my last post, I discussed how expanding options and shrinking rounds turned what Dungeons & Dragons characters had in hand into something that mattered. I showed a mindset that avoids making gear in hand into a distraction at the … Continue reading

Posted in Role-playing game history | Tagged , , , , , , , , , , , , , , | 6 Comments

9 popular things in D&D that I fail to appreciate

I love Dungeons & Dragons enough to spend money to write a blog about it, but I dislike some elements of fantasy role playing. Perhaps “dislike” is too strong. I don’t want to squash your fun. This is not a … Continue reading

Posted in Uncategorized | Tagged , , , , , , , , , , , | 13 Comments