Tag Archives: exception-based design

From the brown books to next, D&D tries for elegance

An elegant role-playing game gains maximum play value out of a concise set of simple rules. Elegant rules… apply broadly so fewer rules can cover whatever happens in the game. play quickly with minimal math and little need to reference … Continue reading

Posted in D&D fifth edition, Role-playing game design, Role-playing game history | Tagged , , , , , , , , , , | 4 Comments