Tag Archives: GURPS

My first impression of inspiration proved wrong

In an earlier post, I leveled criticism toward the inspiration mechanic based on Mike Mearls’s preview in “Roleplaying in D&D Next.” I listed two gripes: Awarding inspiration seemed to put the dungeon master in an uncomfortable role. Mearls wrote about … Continue reading

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What does D&D have to do with ironclad ships?

When Dave Arneson set out to create the combat system that would become a pillar of Dungeons & Dragons, he did not aim to create a realistic simulation.  In a 2004 interview, he describes the system’s genesis from Gary Gygax’s … Continue reading

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