Tag Archives: mapping

Did Dave and Gary’s Gift for Finding Fun in Dungeons & Dragons Lead Them Wrong?

When Dave Arneson and Gary Gygax designed Dungeons & Dragons, they aimed for fun. In 1978 Gary wrote, “Enjoyment is the real reason for D&D being created, written, and published.” To Gary, when players fell in love with the game … Continue reading

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Mapping—or not-fun things that Dungeons & Dragons players learned to skip, part 1

In 1978, when I found the Dungeons & Dragons basic set, I noticed that the dwarf description included lot of fluff: stocky bodies, long beards, and an ability to detect slanting passages, shifting walls and new construction. I figured the … Continue reading

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