Tag Archives: Monster Manual

Basic and Advanced—Why Gary Gygax claimed Advanced Dungeons & Dragons was a different game (Part 6)

The Story of Basic and Advanced Dungeons & Dragons Part 1: The time Dungeons & Dragons split into two games Part 2: Dungeons & Dragons’ new audience versus its original rules Part 3: Dungeon & Dragons goes two directions Part … Continue reading

Posted in Role-playing game history | Tagged , , , , , , , , , , , , | 2 Comments

Basic and Advanced—Was Advanced Dungeons & Dragons a different game? (Part 5)

Late in the spring of 1976, Gary Gygax started work on a complete revision of Dungeons & Dragons. In Gygax’s TSR office, he and collaborator Tim Kask cut up several old copies of the D&D rules—copies much like the one … Continue reading

Posted in Role-playing game history | Tagged , , , , , , , , , | 1 Comment

Basic and Advanced—the time Dungeons & Dragons split into two games (Part 1)

In the fall of 1977, I found a copy of the blue, Dungeons & Dragons Basic Set and devoured the rules. The game electrified me, but one thing also baffled me. The rules kept sending me to ADVANCED DUNGEONS & … Continue reading

Posted in Role-playing game history | Tagged , , , , , , | 5 Comments

Why the Temple of the Frog, Dungeons & Dragons’ first printed dungeon, seemed unplayable

In the winter of 1977, the Dungeons & Dragons basic set introduced me to the game. Hooked, I sought everything I could find for the game. The new Monster Manual delivered a treasury of creatures—with pictures! The white box gave … Continue reading

Posted in Role-playing game history | Tagged , , , , , , , , , , , | 8 Comments