Tag Archives: power curve

Bounded accuracy and matters of taste

(This post continues a discussion I started in “What does D&D have to do with ironclad ships?”) In my last post, I wrote about how to-hit and damage bonuses contributed to Dungeons & Dragons’ power curve. When we compare D&D … Continue reading

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Riding the power curve through D&D’s editions

(This post continues a discussion I started in “What does D&D have to do with ironclad ships?”) In the very first set of Dungeons & Dragons (1974) rules, every weapon dealt 1d6 damage. Short of magic, characters could only improve … Continue reading

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