-
Recent Posts
- Most Advice for Encouraging Role-playing Stinks, But I Found the Good Stuff
- The Stories (and 3 Mysteries) Behind D&D’s Iconic Monsters
- Are the Authors of the Dungeon & Dragons Hardcover Adventures Blind to the Plight of DMs?
- Inside the Dungeon Tiles Reincarnated Boxes
- 5 Situations That Tempt Every Dungeon Master to Railroad Their Players
Archives
Recent Comments
- Jim Inverness on Why Dungeons & Dragons Players Don’t Love Sandboxes as Much as They Think
- Heidi on 7 Dungeons & Dragons character builds absurdly good at one thing
- JimB on Most Advice for Encouraging Role-playing Stinks, But I Found the Good Stuff
- Pedanticus on Most Advice for Encouraging Role-playing Stinks, But I Found the Good Stuff
- Michael Benensky on Most Advice for Encouraging Role-playing Stinks, But I Found the Good Stuff
DM David
Categories
Meta
Subscribe to Blog via Email
Tag Archives: tactics
4 Simple Tactics that Make Cunning D&D Foes Seem More Dangerous
Are you a dungeon master? Tired losing every fight? Tired of player characters beating your monsters like pinatas? Get used to it. For DMs and for the Washington Generals basketball team, losing fits the job description. Still, if the monsters … Continue reading
The evil wizard’s guide to defense against murderous treasure hunters
Every evil wizard occasional faces the threat of treasure hunters, do-gooders, and other barbarians. In order to exterminate such vermin, you must learn to defend yourself from their attacks. Preparation Alarm [1st-level Abjuration] (V,S,M) (casting time: 1 minute) (duration: 8 … Continue reading
Saving fifth-edition D&D’s evil wizards from meddling do-gooders
In more than a year of fifth-edition Dungeons & Dragons, I’ve pitted player characters against a lot of wizards. Often, a published adventure or one from the D&D Adventurers League offers a spellcaster as a climactic encounter. These showdowns typically … Continue reading