Tag Archives: thief

The Thief’s Strange Trip from Non-Combatant to Battlefield Domination

Of the 4 iconic classes in Dungeons & Dragons, only 3 appeared in the game’s original rules. Just a few months after D&D’s initial release, in the May 1974 issue of a fanzine called the Great Plains Games Players Newsletter, … Continue reading

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How Dungeons & Dragons gained its ability scores

In History of D&D in 12 Treasures, Jon Peterson shows a character sheet from Dave Arneson’s Blackmoor campaign, the game which inspired Dungeons & Dragons. The sheet includes 8 personality traits: Brains, Looks, Credibility, Sex, Health, Strength, Courage, and Cunning. … Continue reading

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Why second-edition Dungeons & Dragons dropped thieves and assassins

I have only run an evil-themed D&D campaign once, and only because Wizards of the Coast cornered me. They released the Drow Treachery cards and the Menzoberranzan campaign book and promoted the products with the Council of Spiders season of … Continue reading

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A history of traps in Dungeons & Dragons

In original Dungeons & Dragons, the three brown books only include one rule for traps. “Traps are usually sprung by a roll of a 1 or a 2 when any character passes over or by them.” That’s it. The rules … Continue reading

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