Back in 1977, in my school lunchroom, I overheard some boys at the next table talking about a game where your character went into a dungeon, battled monsters, and gained experience that made him even better.
The concept electrified me.
Later at home, I opened the telephone book, and started calling hobby shops until I found a distant, magical store with a copy of Dungeons & Dragons on the shelves.
Since then, I’ve experimented with Traveler, Runequest, The Fantasy Trip, and GURPS. I’ve run virtually rules-free games, and designed my own homebrew RPG.
Third edition lured me back to my first gaming love of Dungeons & Dragons.
You can find me now serving as dungeon master a weekly D&D encounters session, occasional Adventurers’ League games, and judging at the big gaming conventions.