Category Archives: Role-playing game history

The 10 Greatest Dungeons & Dragons Adventures Since 1985

This list of the 10 greatest Dungeons & Dragons adventures since 1985, draws from ratings, reviews, and appraisals from D&D fans, and then uses my completely unscientific aggregation of opinions to rank the 10 entries. The list only includes adventures … Continue reading

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Night’s Dark Terror (1986): Greatest D&D Adventures Since 1985—Number 1

Night’s Dark Terror (1986) is Basic/Expert Dungeons & Dragons adventure by Jim Bambra, Graeme Morris, and Phil Gallagher for levels 2-4. Lost Mine of Phandelver (2014) rates number 3 on this list of great adventures for introducing D&D’s most compelling … Continue reading

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Red Hand of Doom (2006): Greatest D&D Adventures Since 1985—Number 2

Red Hand of Doom (2006) is a 3.5 edition Dungeons & Dragons adventure by Richard Baker and James Jacobs for levels 6-12. Red Hand of Doom pits the characters against an overwhelming horde of hobgoblins and monstrous allies loyal to … Continue reading

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Lost Mine of Phandelver (2014): Greatest D&D Adventures Since 1985—Number 3

Lost Mine of Phandelver (2014) is fifth-edition Dungeons & Dragons adventure by Richard Baker and Chris Perkins for levels 1-5. Adventures created to introduce new dungeon masters to D&D must be simple to run. Sunless Citadel offered DMs an easy … Continue reading

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Curse of Strahd (2016): Greatest D&D Adventures Since 1985—Number 4

Curse of Strahd (2016) is a fifth-edition Dungeons & Dragons adventure for levels 1-10 by Chris Perkins with Adam Lee, Richard Whitters, and Jeremy Crawford. Fifth-edition hardcover adventures like Tomb of Annihilation pull inspiration from a catalog of classic modules. … Continue reading

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Dead Gods (1997): Greatest D&D Adventures Since 1985—Number 5

Dead Gods (1997) is a second-edition Advanced Dungeons & Dragons adventure by Monte Cook for levels 6-9. Dead Gods boasts more than the best title of any D&D adventure, it features the most audacious storytelling. To start, the book includes … Continue reading

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Madness at Gardmore Abbey (2011): Greatest D&D Adventures Since 1985—Number 6

Madness at Gardmore Abbey (2011) is a fourth-edition Dungeons & Dragons adventure by James Wyatt with Creighton Broadhurst and Steve Townshend for levels 6-8. Fourth edition’s early scenarios lavished attention on combat encounters strung into linear adventures designed to ensure … Continue reading

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Vault of the Dracolich (2013): Greatest D&D Adventures Since 1985—Number 7

Vault of the Dracolich is a D&D Next adventure By Mike Shea, Scott Fitzgerald Gray, and Teos Abadia for level 4 characters. The Living Greyhawk organized-play campaign pioneered a popular new way to play Dungeons & Dragons at conventions. In … Continue reading

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Sunless Citadel (2000): Greatest D&D Adventures Since 1985—Number 8

Sunless Citadel (2000) is a third-edition Dungeons & Dragons adventure by Bruce Cordell for levels 1-3. When Dungeons & Dragons started, creating an introductory adventure must have been easy. The adventure setting could stick close to the mundane: back alleys … Continue reading

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Tomb of Annihilation (2017): Greatest D&D Adventures Since 1985—Number 9

Tomb of Annihilation (2017) is a fifth-edition Dungeons & Dragons adventure by Chris Perkins, Will Doyle, and Steve Winter for levels 1-11. Chris Perkins approach to adventure design seems to start with a collision of classic influences. Out of the … Continue reading

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