Author Archives: David Hartlage

D&D’s Animal Companions and Familiars—Choosing the Right Pet For Your Character

Many Dungeons & Dragons players love animal companions for their characters, but the game’s fifth edition suffers uneven support for the archetype. Only specific character builds gain access to pets, and creating a character with an effective companion often requires … Continue reading

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10 Things in Pathfinder Second Edition I Like (and 1 I Don’t)

In 2008, Paizo sent designer Jason Buhlman to the Winter Fantasy convention to sample the upcoming fourth edition of Dungeons & Dragons and report on the game. Paizo founder Lisa Stevens recalls the outcome. “From the moment that 4th Edition … Continue reading

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Secret D&D Games, Sharpshooters, Baby Orcs, and More From the DM David’s Comment Section

Time for another visit to the comment section. At the end, one reader tells a true story of how the Satanic panic drove a group’s Dungeons & Dragons games into secret, and what happened when concerned citizens learned of the … Continue reading

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How to Reveal a Dungeon Map on an iPad as Characters Explore

Mapping rates as one of the chores in the original Dungeons & Dragons game that players learned to skip. In early D&D, one player assumed the role of mapper and transcribed a description of walls and distances onto graph paper. … Continue reading

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The Media Furor that Introduced the “Bizarre Intellectual Game” of Dungeons & Dragons to America

Today, the number 1 rule imposed by Gen Con 17 in 1984 seems ridiculous. “Live action events are not allowed.” Today, that would forbid an entire track of live-action roleplaying, any sparring with foam swords, and the immensely popular True … Continue reading

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A Butcher, a Baker, and Naughty Nannies in D&D’s First Setting Book: City State of the Invincible Overlord

In December of 1975, TSR had yet to publish any Dungeons & Dragons setting information other than the hints published in the Grayhawk and Blackmoor supplements. Blackmoor’s Temple of the Frog qualified as the only published adventure, although the armies … Continue reading

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The Two D&D Feats Everyone Loves (For Someone Else’s Character)

In February, the folks at D&D Beyond shared the most popular feats among their users. The favorites included entries I would expect. The top three all appeal to risk-averse players building a wide range of characters. Hate losing spells to … Continue reading

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How to Build a Sharpshooter Who Wins D&D (If the Rest of Your Group Doesn’t Mind)

The massive damage inflicted by characters built on the Sharpshooter feat can overshadow other characters and make potentially interesting encounters resemble an execution by firing squad. See Sharpshooters Are the Worst Thing in D&D, but That Speaks Well of Fifth … Continue reading

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Sharpshooters Are the Worst Thing in D&D, but That Speaks Well of Fifth Edition

What would you think of Dungeons & Dragons feats that gave these benefits? You gain immunity to all melee attacks. Before making a melee attack, you can teleport to within melee attack range of your target, attack, and then teleport … Continue reading

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Queen of the Demonweb Pits Opened Dungeons & Dragons to the Planes

In Dragon magazine issue 8, published July 1977, Gary Gygax proposed the Dungeons & Dragons cosmology, a great wheel of planes surrounding the prime material. The existence of infinite planes “will vastly expand the potential of all campaigns which adopt … Continue reading

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