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Tag Archives: clues
Dungeon Masters, Instead of Plots, Prepare Secrets, Clues, and Leads
Planning a Dungeons & Dragons game around encounters and plots leads to trouble. In my last post, I explained how preparing encounters proves less flexible than preparing situations. Situations can take dungeon masters far. Every D&D adventure published before 1982 … Continue reading
Posted in Advice
Tagged clues, hooks, Justin Alexander, leads, Mike Shea, plot, preparation, secrets
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