Tag Archives: dungeon tiles

Inside the Dungeon Tiles Reincarnated Boxes

When the new Dungeon Tiles Reincarnated sets reached stores, they came in the same boxes and the same dungeon, wilderness, and city themes as the old Dungeon Tiles Master Sets. I figured that new covers dressed the same content as the Master sets. I supposed wrong.

In Dungeons & Dragons, things reincarnate into something different and sometimes better, depending on the die roll. According to old legend, some characters killed themselves over and over until the party wizard successfully reincarnated them as something better than, say, a miserable human.

The tiles returned differently too. On a scale from lowly kobold to powerful ogre mage, how do the new tiles rate?

Like prior tile sets, these sets picture underground, outdoor, and urban terrain on the same sort of thick cardboard as a game board. This tiles punch out of their sheets into pieces that you can arrange into battlegrounds with a 1-inch grid.

The reincarnated collections include 16 tiles, up from 10 in the old boxed sets. They mix tiles from the master sets with tiles from the original sets, including those that followed the master sets.

Dungeon Tiles Reincarnated – Dungeon

The dungeon collection includes the only new tile in any of the 3 boxes. While the Master Dungeon box focused on classic halls and rooms, the new assortment adds caves and rounded tower walls. This variety means the set pairs with the dungeon-themed Master box without fewer duplicates.

Dungeon Tiles Reincarnated Dungeon 1A
Dungeon Tiles Reincarnated Dungeon 1B
DT7 Fane of Forgotten Gods 3A
DT7 Fane of Forgotten Gods 3B
DU4 Arcane Towers 1A
DU4 Arcane Towers 1B
DU4 Arcane Towers 2A
DU4 Arcane Towers 2B
DU4 Arcane Towers 3A
DU4 Arcane Towers 3B
DU4 Arcane Towers 4A
DU4 Arcane Towers 4B
DU1 Halls of the Giant Kings 4A
DU1 Halls of the Giant Kings 4B
DN4 Cathedral of Chaos 4A
DN4 Cathedral of Chaos 4B
DT5 Lost Caverns of the Underdark 1A
DT5 Lost Caverns of the Underdark 1B
DT5 Lost Caverns of the Underdark 5A
DT5 Lost Caverns of the Underdark 5B
DT5 Lost Caverns of the Underdark 6A
DT5 Lost Caverns of the Underdark 6B
DU3 Caves of Carnage 4A
DU3 Caves of Carnage 4B
DN5 Urban Underdark 1A
DN5 Urban Underdark 1B
DN5 Urban Underdark 3A
DN5 Urban Underdark 3B
DN5 Urban Underdark 5A
DN5 Urban Underdark 5B
DN5 Urban Underdark 6A
DN5 Urban Underdark 6B

Dungeon Tiles Reincarnated – Wilderness

The reincarnated Wilderness set expands on the Master set by adding battlefield, swamp, and desert tiles into the old mix of forest and plains. 12 of the set’s 16 tiles never appeared in the Master set.

DN7 Ruins of War 1A
DN7 Ruins of War 1B
DN7 Ruins of War 4A
DN7 Ruins of War 4B
Dungeon Tiles Master Set - Dungeon 1A
Dungeon Tiles Master Set - Dungeon 1B
Dungeon Tiles Master Set - Dungeon 3A
Dungeon Tiles Master Set - Dungeon 3B
Dungeon Tiles Master Set - Dungeon 4A
Dungeon Tiles Master Set - Dungeon 4B
Dungeon Tiles Master Set - Dungeon 8A
Dungeon Tiles Master Set - Dungeon 8B
DU5 Sinister Woods 1A
DU5 Sinister Woods 1B
DU5 Sinister Woods 6A
DU5 Sinister Woods 6B
DU7 Desert of Athas 1A
DU7 Desert of Athas 1B
DU7 Desert of Athas 2B
DU7 Desert of Athas 2B
DU7 Desert of Athas 3A
DU7 Desert of Athas 3B
DU7 Desert of Athas 4A
DU7 Desert of Athas 4B

Dungeon Tiles Reincarnated – City

Wizards of the Coast published only one original collection of city tiles—far fewer than any other theme. So most of this collection duplicates tiles from the City Master set. This box even includes 2 pairs of duplicate tiles. To fill the collection, the set reprints 3 tiles from the Harrowing Halls assortment of building interiors.

Update: The gallery shown here includes some mistakes. For accurate images, see this page.

Dungeon Tiles Master Set - Dungeon 1A
Dungeon Tiles Master Set - Dungeon 1B
DU2 Streets of Shadow 2A
DU2 Streets of Shadow 2B
DU2 Streets of Shadow 3A
DU2 Streets of Shadow 3B
Dungeon Tiles Master Set - Dungeon 5A
Dungeon Tiles Master Set - Dungeon 5B
Dungeon Tiles Master Set - Dungeon 6A
Dungeon Tiles Master Set - Dungeon 6B
Dungeon Tiles Master Set - Dungeon 7A
Dungeon Tiles Master Set - Dungeon 7B
Dungeon Tiles Master Set - Dungeon 8A
Dungeon Tiles Master Set - Dungeon 8B
Dungeon Tiles Master Set - Dungeon 9A
Dungeon Tiles Master Set - Dungeon 9B
Dungeon Tiles Master Set - Dungeon 10A
Dungeon Tiles Master Set - Dungeon 10B
DU2 Streets of Shadow 2A
DU2 Streets of Shadow 2B
DU2 Streets of Shadow 3A
DU2 Streets of Shadow 3B
DU2 Streets of Shadow 4A
DU2 Streets of Shadow 4B
DU2 Streets of Shadow 5A
DU2 Streets of Shadow 5B
DU6 Harrowing Halls-1A
DU6 Harrowing Halls-1B
DU6 Harrowing Halls-2A
DU6 Harrowing Halls-2B
DU6 Harrowing Halls-3A
DU6 Harrowing Halls-3B

In short, I rate the reincarnated sets as a solid dwarf. If you already have the Master sets, the Wilderness and Dungeon boxes will enhance your collection. If you have most of the original sets, this new collection adds nothing new.

Related: A complete list and gallery of Dungeon Tiles sets
Complete guide to using Dungeon Tiles

3 Pieces of Dungeon Masters Gear I Love and 1 Failed Experiment

Whenever I unpack my dry-erase maps and tiles, I reveal the remains of past games. Today, this residue includes the usual battlegrounds drawn in 5-foot squares, but also names like Syndra Silvane and Ytepka, experience numbers, damage totals, a sketch of the Chapel of Kukulkan from Tamoachan, and a rough map of the Nangalore in Chult.

As much as dungeon masters serve as a referees and facilitators, we need to act as communicators. So I use my dry-erase grids as white boards to help reveal the game world to the players, to remind players of place and character names, to emphasize key details, and so on. At any Dungeons & Dragons table, I’m never the only one who tends to think visually.

This habit led me to discover an advantage interlocking gaming tiles boast over the conventional battle mats. I can pick up one tile, write or draw, and set tile back down. No more struggling to write “Ytepka” upside down for the players to see.

Compared to a conventional battle mat, interlocking, dry- or wet-erase tiles bring other advantages. You can draw tiles in advance, and then reveal them as characters explore. As characters travel, adding tiles extends your map. Characters and their miniatures can roam without leaving the table.

Dry- and Wet-Erase Interlocking Tiles

Two companies now sell dry- or wet-erase interlocking tiles with either 1-inch grids or hexes.

Gaming Paper’s tiles consist of heavy cardboard like the board in your Monopoly game, but thicker. I can hold a rigid tile in 1 hand and draw with the other. The glossy surface takes dry-erase markers. The 8×11 size fits with your game books in a bag or on a bookshelf. The construction makes the boards inexpensive, but it means that careless erasing will peel the paper surface from the boards.

I haven’t seen the tiles from Role 4 Initiative. They come on 1/8-inch-thick chipboard, so they should prove more durable than cardboard. The tiles work with both wet- and dry-erase markers. Dry erase marks lift without water, but they tend to smear during transport or storage. Wet-erase marks stay sharp. These tiles come in both 10×10 and 5×5 sizes, which makes packing a bit more awkward, but which helps DMs fit dungeon walls within tile borders.

Wire Templates

Nothing stalls a fight on a grid like an area-effect spell. Everyone waits while someone counts and recounts squares, and then figures angles like a pool shark. For fireballs and other circles, my macrame rings trim minutes from the process. To make 30-foot cones just as simple, I shaped 12-gauge, aluminum craft wire and electrical tape into a template. For Cone of Cold, I bent an 30-foot extension.

For improved versions, I would like to find stiffer wire. My wire holds up at the table, but packing requires care. I nestle the pieces under the flat cover of my compartment case.

Bags for Games Masters

I used to think that scrapbooking served as lonely fun, but scrapbookers gather together to craft. And companies design amazing bags suited for their ventures. We DMs lack the same market clout, but a bag made for scrapbooking holds my Dungeons & Dragons gear so well that only an embroidered ampersand would improve it.

The 360 Crafters Rolling Bag from We Are Memory Keepers holds a compartment case full of miniatures alongside a stack of hardcovers. Pockets cover the bag inside and out, offering a place for everything. Plus, mesh reveals each pockets’ contents, so I can find things without digging. Plus, the bag stands open beside my DM’s chair, keeping everything in easy reach. I can start a game without unpacking.

Admittedly, the selection of cheerful colors and breezy patterns hardly says killer DM, but I can add my own green, devil patches.

Wet-Wipe Chalk Marker

Until technology brings me a video display that I can unroll at a convention table, I’m stuck using paper maps. To bad, because I dream of using electronics to show a map and reveal only the features within the characters’ sight. I experimented with a low-tech alternative.

  1. Set a players’ version of a dungeon map under the Lexan sheet I sometimes use to keep battlemaps flat.
  2. Conceal the map with a wet-wipe chalk marker—the sort of marker a school’s homecoming committee uses to decorate the windows of businesses on Main Street.
  3. As players explore, wipe away the chalk marks, revealing the map.

Unfortunately, the chalk coating proved too hard to remove. Scraping caused it to flake off in ragged patches, revealing too much and leaving a blizzard of white powder. A wet paper towel left white smears and also lacked precision. I count wet chalk as a failed experiment, so I’m back to waiting for a packable, 30-inch display.

Related: Photo Guide to Dungeon Masters Tools

New photo guide to dungeon master’s tools

As a dungeon master or game master, you can run a fun game with almost no gear, just a couple of dice, a pen, and some note paper.  I prefer to operate on the other end of the spectrum, with a full array of miniatures, markers, and props. This guide takes a tour through the tools in my DM’s kit. You do not need any of this equipment, but I suspect you will see some items to add to your  case.

A bento box doubles as storage and a dice tray.

Bento box

A bento box serves as compact storage.

A bento box provides storage for my gaming essentials. This Japanese-style lunch set includes two boxes with lids that pull together with an elastic band. I put pens, pencils, and tokens in the one box. Dice go into the other. When I take out the pens, the empty box doubles as my dice tray.   Best of all, when I go to play, just need to grab the box and a character sheet. Also, except for a battle map, all my dungeon mastering essentials fit in the box. Amazon offers some appealing bento boxes for around $20.

Compartment case

The miniature figures I need for a game fit into a translucent-plastic, compartment case. Removable dividers make the compartments’ size adjustable. As visible in the photo, I half-filled some of the compartments with foam rectangles. This prevents miniatures from banging around and makes small items easy to reach. When I need space for a larger miniature, I pluck out the foam for extra room.

Deep compartment case

Deep compartment case

Dungeon master’s screen

I typically use a DM screen. I prefer the 6” tall mini version of the World’s Greatest Screen from Hammerdog games. This screen is constructed like a loose-leaf binder, with clear-plastic pockets on both sides. I filled the DM-side pockets with the tables and rules I needed most at the table. Stuff the players’ side with your favorite fantasy art.

I have created rules inserts for fifth-edition Dungeons & Dragons, which you can download as a PDF file. Put them in the Hammerdog screen, or just put the inserts on cardboard and fabricate your own screen.

You can learn why I choose to use a screen and download my inserts in “Dungeon master’s screen.”

Behind the dungeon master’s screen

Behind the dungeon master’s screen

Battlemap

I always carry a blank battlemap. The Pathfinder flip-mat works with both wet- and dry-ease markers and folds for easy storage. When laid out, the mat tents a little at the creases.

The Chessex Battemat rolls out and lays flat, but the rolled map is harder to carry. This vinyl map limits you to wet-erase markers.

When I use folded poster maps, I typically make the map lay flat by covering it with a Lexan Polycarbonate Sheet—the sort of material used for storm windows. The Lexan sheets cost more than Acrylic, but they resist cracking. By using wet-erase markers, you can write on these sheets and then erase. Purchase these sheets from your local home-improvement store for under $20.

Battle map under plexiglas

Battle map under Lexan

 

I transport my maps and Lexan sheet in a inexpensive, artist’s portfolio case.

Some poster maps printed for miniature skirmish games lack a grid. You can still use these maps for your D&D games. ArcKnight sells clear-plastic sheets that overlay a grid on any map. Some DMs avoid grids. Tokens or miniatures on an informal map gives a picture of the battlefield without encouraging anyone to quibble over squares. Alternately, you can use a tape measure to find distances in inches, just as Dave and Gary once did.

Rolling in a box

Clear box for dice rolling

Clear box for dice rolling

For reasons explained in “Rolling in a box,” I always make die rolls in full view of the players. I used to use a clear, plastic box to keep the dice corralled. This clear box never hides the outcome of a roll, but now I use one of my bento boxes as a dice tray. The bento box doubles a storage, so it packs more easily.

Status markers

Alea tools magnetic markers in case

Alea Tools magnetic markers in case

Fourth-edition Dungeons & Dragons required combat-status markers to track all the conditions on the battlefield. I invested in a set of Alea Tools magnetic status markers. You can mark the edges of these markers with adhesive labels so everyone can read the status names. The markers cling in place, and a storage case makes organization easy.

Fifth-edition Dungeons & Dragons eliminates much of the need for combat-status markers, so I no longer bring a case full of markers to the table. However, I’ll always use the numbered markers to tell one identical monster figure from another on the battlefield. When I lack miniatures for a game, I use my numbered markers as creature tokens.

Numbered alea markers

Numbered and labeled Alea markers

 

Plastic markers

Colored marking dots

Colored marking dots

Colored plastic disks provide any easy way to mark the location of things like a key, a magical glyph, or a wall of fire on the battlemap. Because the disks lay flat, miniatures will sit on top of them. I purchased my set from a convention vendor. You can also buy plastic countersonline.

 

Marking zones and areas of effect

To designate zones and areas of effect on the battlemap, I use three types of markers:

Colored transparencies.  I keep a set of transparent, colored sheets clipped to the inside of my DM screen. Whenever someone drops, say, a cloud of darkness, I can lay down a sheet on the battle map. Because you can see through the sheets, the terrain stays visible. Typically, you only have to lift one or two figures to place a small sheet, which is easier and faster than marking each of the area’s four corners. You can purchase the transparencies from American Science and Surplus.

Area of effect markers

Blue transparency and yellow boundary markers

Boundary markers. These plastic angles mark the four corners of square areas. The boundry markers from Litko Game Accesories come cheap, work for any size area, and allow the miniatures to stay put.

Area-of-Effect Templates. For third-edition D&D and descendants like Pathfinder, I recommend the wire templates from Steel Sqwire. Frugal gamers can bend and snip templates almost as nice from coat hangers.

Steel Sqwire area of effect templates

Steel Sqwire area of effect templates

The fifth-edition Dungeon Master’s Guide drops the jagged spell templates of 3E. Instead, the rules suggest that players measure actual circles and cones on the battle map. Spellcasters no longer need to stay inside the lines. Despite the change, eyeballing spell areas on a grid remains a chore.

Macrame rings

Macrame rings

To show circular spell effects, use macrame rings. The rings come in variety of sizes, so you can get an 8-inch ring for Fireball, a 6″ ring for Darkness, and a 4″ ring for Antimagic Field—or for the tactician who wants to launch a fireball above the battle to catch a smaller circle. The sturdy rings pack easily into your game bag.

Fireball-size ring

Fireball-size ring

I still hunt for wire templates for cone effects. I may try to bend my own.

Line-of-sight indicator

Line-of-sight indicator in retracting spool

Line-of-sight indicator in retracting spool

A line-of-sight indicator reels out a string that you can stretch between figures on the battlemap to see if obstacles block the line. The string is spring loaded, so it draws back automatically like a tape measure. Paizo sells these, but office supply stores and Amazon offers the same item as a retractable badge holder.

Initiative tents

I track initiative using folded, card-stock tents with names written on both sides. I drape the tents across the top of my DM’s screen in initiative order. If you work without a DM screen, or prefer to delegate initiative to the players, you can stand the tents on the table, lined up in order.

Initiative tents

Initiative tents

You can find more advice and my printable initiative tents at “Everything I know about tracking initiative.”

Pens, clips, and scissors

Obviously, your DM kit requires regular pens and pencils as well as wet- or dry-erase pens suitable for your battle map. I bring clips so I can affix maps and pictures to my DM screen in the players’ view. Any convention DM must carry scissors to cut apart certificates and player hand outs.

Scissors, pens, clips, and post-it flags

Scissors, pens, clips, and post-it flags

Post-it flags enable me to affix reminders to my initiative tents, so I can remember when conditions lift, and when the purple worm will burst from the floor.

Poker chips

Poker chips

Poker chips

I give players poker chips to represent inspiration. Different colored chips can also account for magical talismans, blessed elixirs, keys, and other items players must collect or use during the course of an adventure.

Miniatures

As I confessed in “Lair Assault: Kill the Wizard – I made a Drowslayer,” I enjoy representing the action on the table with the correct miniatures.

My DM case always includes an assortment of two types of miniatures:

  • Bystanders and civilians. As I wrote in “Using your players’ metagaming to mess with their heads,” miniature figures for unarmed civilians can serve as bystanders to be protected as moving obstacles. Civilian figures can set a scene and defuse the players’ notion that every figure is a threat. You can find townsfolk from TurnKey miniatures, Dungeon Crawler, and Reaper’s Bones lines.

    Bystander and civilian miniatures

    Bystander and civilian miniatures

  • Beast forms and animal companions. While fourth edition encouraged characters to collect animal companions, fifth edition lures many folks into playing Druids with animal forms. I pack an assortment of the most common beasts. In ascending level, Druids favor the following forms: Wolf, Bear, Hyena, Giant Vulture, Giant Snake, Ankylosaurus, Giant Scorpion, Giant Crocodile, Mammoth, and elementals.

    Animal companion miniatures

    Animal companion miniatures

For a list of other miniatures that I keep close at hand, see “The 11 most useful types of miniatures.”

To avoid the expense of miniatures, you can substitute tokens, Alea markers, or candy—tell players, “If you kill it, you eat it.”

ArcKnight offers a line of flat, plastic miniatures as a cheaper alternative to the real thing. These figures stand upright, so they offer more visual appeal than a token. Once you take them off their bases, they pack flat, making them easily portable.

Flight stands

Miniature flight platform

Miniature flight platform

The flying figure stands from Litko game accessories offer a way to mark airborne figures. The stands allow you to position one figure over another, or to set a die under a flying figure to indicate elevation. The flight stands come in three pieces that require assembly. Typical CA glue will fog the clear acrylic, so I suggest using the Craftics #33 Thick Acrylic Cement. Use nail clippers to trim the long tabs on the vertical support so they fit flush with the base and platform. Pack the stands carefully, because they snap easily.

Dungeon Tiles

When I use Dungeon Tiles, I arrange them on sheets of non-slip drawer liners, available anyplace that sells housewares. The liners grip the table and keep the loose tiles in place. These lightweight liners easily roll up for transport.

Shelf lines keep tiles in place

Shelf lines keep tiles in place

 

Removable mounting putty

Removable mounting putty

For all but the simplest layouts, loose tiles take too long to arrange on the table, so I like to assemble maps in advance. I use removable mounting putty to stick the tiles on foam-core art boards. Office supply stores sell both the boards and the putty. Get the Removable Adhesive Putty, and not clear removable mounting dots, because the clear stuff sets after a while and will damage the tiles.

For more one dungeon tiles, see my “complete list and gallery of Dungeon Tiles sets” and “complete guide to using Dungeon Tiles.”

Props

Potion vial prop

Potion vial prop

I carry a couple of corked glass vials from American Science and Surplus. While completely unnecessary, I find them enchanting and I sometimes use them as prop potions.

Dungeon decor

While completely inessential, I pack some miniature dungeon decor to add to the battlemap. Figures such as chests, statues, and altars can add three-dimensional flavor to the battlemap, while calling attention to important features. Ballistas appear in enough adventures to make a figure useful. The photo below features items from more recent D&D miniature sets and from Legendary Realms. Reaper’s Bones line also includes some unpainted decor.

Dungeon decor

Dungeon decor

A spot in the Great Blog Role Call, plus Dungeon Tile reference pages

I once asked fellow-blogger Radiating Gnome about how he wrote to maximize page views. He told me his most-read posts included disagreeable material that inspired readers to tell him just how wrong he was (not that I’ve known him to be wrong). Since then, I’ve wondered if I failed to stake out enough controversy in this blog. As if to calm my concerns, Charles Akins at Dyvers cites DM David as a blog he tends to argue with. Thanks for the mention Charles! And thanks for compiling a trove of blogs for me to explore. (Someone needs to devise an easy way to catch up on a blog in chronological order.)

Enhanced Dungeon Tiles Gallery

I enhanced my gallery of Dungeon Tiles sets with reference pages devoted to each set, starting with the first.

DT2 Arcane Corridors sample dungeon 1

DT2 Arcane Corridors sample dungeon 1

This addition reveals my glaring lack of photos for any of the three master tiles sets.
I punched and scrambled my own copies of the master sets before I thought of my photo gallery. I’m reluctant to buy second copies, because I seem to have a lot of dungeon tiles already. So I’m calling for help. If you have an unpunched copy of a master set that you could photograph for this reference, please let me know in the comments.

Next: 5 reasons someone might build a dungeon filled with clues and tests

Photo guide to dungeon master’s tools

Update: Read my bigger, updated New photo guide to dungeon master’s tools.

As a dungeon master or game master, you can run a fun game with almost no gear, just a couple of dice, a pen, and some note paper.  I prefer to operate on the other end of the spectrum, with a full array of miniatures, markers, and props. This guide takes a tour through the tools in my DM’s kit. You do not need any of this equipment, but I suspect you will see some items to add to your  case.

On the game table

On the game table

Compartment case

Most of my essential gear fits into a translucent-plastic, compartment case. Removable dividers make the compartments’ size adjustable. As visible in the photo, I half-filled some of the compartments with foam rectangles. This prevents miniatures from banging around and makes small items easy to reach. When I need space for a larger miniature, I pluck out the foam for extra room. When I travel light, I only need this case and a battlemap for a game.

Deep compartment case

Deep compartment case

Dungeon master’s screen

I typically use a DM screen. I prefer the 6” tall mini version of the World’s Greatest Screen from Hammerdog games. This screen is constructed like a loose-leaf binder, with clear-plastic pockets on both sides. I filled the DM-side pockets with the tables and rules I needed most at the table. Stuff the players’ side with your favorite fantasy art.

I have created rules inserts for fifth-edition Dungeons & Dragons, which you can download as a PDF file. Put them in the Hammerdog screen, or just put the inserts on cardboard and fabricate your own screen.

You can learn why I choose to use a screen and download my fourth-edition inserts in “Dungeon master’s screen.”

Behind the dungeon master’s screen

Behind the dungeon master’s screen

Battlemap

I always carry a blank battlemap. The Pathfinder flip-mat works with both wet- and dry-ease markers and folds for easy storage. When laid out, the mat tents a little at the creases.

The Chessex Battemat rolls out and lays flat, but the rolled map is harder to carry. This vinyl map limits you to wet-erase markers.

When I use folded poster maps, I typically make the map lay flat by covering it with a Lexan Polycarbonate Sheet—the sort of material used for storm windows. The Lexan sheets cost more than Acrylic, but they resist cracking. By using wet-erase markers, you can write on these sheets and then erase. Purchase these sheets from your local home-improvement store for under $20.

Battle map under plexiglas

Battle map under Lexan

When I use Dungeon Tiles, I arrange them on sheets of non-slip drawer liners, available anyplace that sells housewares. The liners grip the table and keep the loose tiles in place. These lightweight liners easily roll up for transport.

Shelf lines keep tiles in place

Shelf lines keep tiles in place

 

Removable mounting putty

Removable mounting putty

For all but the simplest layouts, loose tiles take too long to arrange on the table, so I like to assemble maps in advance. I use removable mounting putty to stick the tiles on foam-core art boards. Office supply stores sell both the boards and the putty. Get the Removable Adhesive Putty, and not clear removable mounting dots, because the clear stuff sets after a while and will damage the tiles.

For more one dungeon tiles, see my “complete list and gallery of Dungeon Tiles sets” and “complete guide to using Dungeon Tiles.”

I transport my maps and Lexan sheet in a inexpensive, artist’s portfolio case.

Rolling in a box

Clear box for dice rolling

Clear box for dice rolling

For reasons explained in “Rolling in a box,” I always make die rolls in full view of the players. To keep my dice corralled, I roll into a clear, plastic box purchased from a craft store. The box packs easily, takes little space on the table, and never hides the outcome of a roll.

Status markers

Alea tools magnetic markers in case

Alea Tools magnetic markers in case

Plenty of folks use cheap or free methods for tracking status effects on the battlemap. When I started with fourth edition, I twisted pipe cleaners into rings and tried using the rings as markers, but this approach fell short. At best, only I knew what status corresponded to a particular color. By the time everyone else adds their bottle-cap rings, tiny rubber bands, and other refuse to the battle, the miniatures look like Christmas trees and no one knows what’s going on. Ultimately I invested in a set of Alea Tools magnetic status markers. You can mark the edges of these markers with adhesive labels so everyone can read the status names. The markers cling in place, and a storage case makes organization easy. When I lack miniatures for a game, I use my numbered markers as tokens.

Numbered alea markers

Numbered and labeled Alea markers

When Dungeons & Dragons Next supplants fourth edition and eliminates much of the need for markers, I will miss them. However, I’ll always use the numbered markers to tell one identical monster figure from another on the battlefield.

Plastic markers

Colored marking dots

Colored marking dots

Colored plastic disks provide any easy way to mark the location of things like a key, a magical glyph, or a wall of fire on the battlemap. Because the disks lay flat, miniatures will sit on top of them. I purchased my set from a convention vendor. You can also buy plastic counters online.

Sometimes, I use these dots to resolve area-effect attacks that target a large number of figures. I lay a colored disk by each figure, then roll attack dice in colors matching the disks.

Colored dice and marker dots

Colored dice and marker dots

The colors link the attack rolls to the figures, so I can roll a handful of dice once to resolve all the attacks.

This method works best when I’m playing, because I can set my disks without interrupting other business at the table. As a judge, I typically just ask a player to point out targets for individual rolls.

Marking zones and areas of effect

To designate zones and areas of effect on the battlemap, I use three types of markers:

  • 3×3 colored transparencies.  I keep a set of transparent, colored sheets clipped to the inside of my DM screen. Whenever someone drops, say, a cloud of darkness, I can lay down a sheet on the battle map. Because you can see through the sheets, the terrain stays visible. Typically, you only have to lift one or two figures to place a small sheet, which is easier and faster than marking each of the area’s four corners. You can purchase the transparencies from American Science and Surplus.

    Area of effect markers

    Blue transparency and yellow boundary markers

  • Boundary markers. These plastic angles mark the four corners of square areas. The boundry markers from Litko Game Accesories come cheap, work for any size area, and allow the miniatures to stay put.
  • Area-of-Effect Templates. For third-edition D&D and descendents like Pathfinder, I recommend the wire templates from Steel Sqwire. Frugal gamers can bend and snip templates almost as nice from coat hangers.

    Steel Sqwire area of effect templates

    Steel Sqwire area of effect templates

For more, see “Marking Zones and Areas in Fourth Edition D&D.”

Line-of-sight indicator

Line-of-sight indicator in retracting spool

Line-of-sight indicator in retracting spool

A line-of-sight indicator reels out a string that you can stretch between figures on the battlemap to see if obstacles block the line. The string is spring loaded, so it draws back automatically like a tape measure. Paizo sells these, but office supply stores and Amazon offers the same item as a retractable badge holder.

Initiative tents

I track initiative using folded, card-stock tents with names written on both sides. I drape the tents across the top of my DM’s screen in initiative order. If you work without a DM screen, or prefer to delegate initiative to the players, you can stand the tents on the table, lined up in order.

Initiative tents

Initiative tents

You can find more advice and my printable initiative tents at “Everything I know about tracking initiative.”

Pens, clips, and scissors

Obviously, your DM kit requires regular pens and pencils as well as wet- or dry-erase pens suitable for your battle map. I bring clips so I can affix maps and pictures to my DM screen in the players’ view. Any convention DM must carry scissors to cut apart certificates and player hand outs.

Scissors, pens, clips, and post-it flags

Scissors, pens, clips, and post-it flags

Post-it flags enable me to affix reminders to my initiative tents, so I can remember when conditions lift, and when the purple worm will burst from the floor.

Poker chips

Poker chips

Poker chips

I give players poker chips to represent action points. Different colored chips can also account for magical talismans, blessed elixirs, keys, and other items players must collect or use during the course of an adventure.

Miniatures

As I confessed in “Lair Assault: Kill the Wizard – I made a Drowslayer,” I enjoy representing the action on the table with the correct miniatures.

My DM case always includes an assortment of two types of miniatures:

  • Bystanders and civilians. As I wrote in “Using your players’ metagaming to mess with their heads,” miniature figures for unarmed civilians can serve as bystanders to be protected as moving obstacles. Civilian figures can set a scene and defuse the players’ notion that every figure is a threat. You can find townsfolk from TurnKey miniatures, Dungeon Crawler, and Reaper’s Bones lines.

    Bystander and civilian miniatures

    Bystander and civilian miniatures

  • Animal companions. Fourth edition made various types of animal companions more playable than any previous edition. In my experience, pets resonate for some players, and they collect as many the rules allow. However, players of pets rarely bring figures for their entourage, so I bring an assortment to lend. Now if only some vendor would create a medium-sized figure for the runaway most popular animal companion—the displacer beast.

    Animal companion miniatures

    Animal companion miniatures

For a list of other miniatures that I keep close at hand, see “The 11 most useful types of miniatures.”

To avoid the expense of miniatures, you can substitute tokens, Alea markers, or candy—tell players, “If you kill it, you eat it.”

Flight stands

Miniature flight platform

Miniature flight platform

The flying figure stands from Litko game accessories offer a way to mark airborne figures. The stands allow you to position one figure over another, or to set a die under a flying figure to indicate elevation. The flight stands come in three pieces that require assembly. Typical CA glue will fog the clear acrylic, so I suggest using the Craftics #33 Thick Acrylic Cement. Use nail clippers to trim the long tabs on the vertical support so they fit flush with the base and platform. Pack the stands carefully, because they snap easily.

Props

Potion vial prop

Potion vial prop

I carry a couple of corked glass vials from American Science and Surplus. While completely unnecessary, I find them enchanting and I sometimes use them as prop potions.

Dungeon decor

While completely inessential, I pack some miniature dungeon decor to add to the battlemap. Figures such as chests, statues, and altars can add three-dimensional flavor to the battlemap, while calling attention to important features. Ballistas appear in enough adventures to make a figure useful. The photo below features items from more recent D&D miniature sets and from Legendary Realms. Reaper’s Bones line also includes some unpainted decor.

Dungeon decor

Dungeon decor

Complete guide to using Dungeon Tiles

I like Dungeon Tiles. They look good at the game table, while costing far less than fancier alternatives such as Dwarven Forge terrain.

Basilisk encounter on Dungeon Tiles

As nice as the tiles look in play, they present a bunch of problems. Thanks to my own ideas and some suggestions from other gamers, I’m ready to offer solutions.

Problem Solution
Tiles slide on the table during play. Spread shelf liners
non-slip drawer liner
Arranging the tiles on the table takes time, even if you gather the correct tiles ahead of time. Temporarily affix tiles to presentation boards
Scotch removable mounting putty
Finding the tile you need from among more than twenty sets is difficult. Refer to my complete list and gallery of tile sets
Loose tiles defy organization because they lack set markings. Color code tiles by marking edges
Striped Dungeon Tiles
Loose tiles require storage. Choose boxes for tile storage
Dungeon Tiles in hanging project cases
Arranging maps from assorted, loose tiles is cumbersome because of the volume of tiles and the need to keep flipping them to see both sides. Use Pymapper to design layouts
Pymapper

Spread shelf liners to keep tiles in place on the table

Spread sheets of non-slip drawer liner, available anyplace that sells housewares. The liners grip the table and keep loose tiles in place. The lightweight material easily rolls up for transport. If you create a map that you want to recreate later, snap a picture for later reference, and then drop the tiles in a bag or a project case.

Temporarily affix tiles to presentation boards

For all but the simplest layouts, loose tiles take too long to arrange on the table, so I like to assemble maps in advance. Use removable mounting putty to stick the tiles on foam-core art boards. Office supply stores sell both the boards and the putty. Get the white putty, and not clear removable mounting dots, because the clear stuff sets after a while and will damage the tiles.

Dungeon tiles on a foam core board

Once you attach the tiles to boards, you can transport the maps by slipping them into an artist portfolio case. Portfolio cases can be purchased for as little as 10 dollars.

Color code tiles by marking edges

Did your mom force you to keep each color of Play-Doh separate to keep it bright and pristine? Like colors of Play-Doh, Magic cards, and miniatures, Dungeon Tiles work best when you mix them up. Magic cards and plastic miniatures come printed with set markings, so you can mix them up, then put them back where the belong. Because Wizards of the Coast lacked the foresight to print set markings on each tile in invisible, UV ink, we must find our own solutions for the tiles.

A quick web search for “invisible uv ink pen” will turn up pages of vendors selling selling pens that write with invisible ink that appears under an ultraviolet light. Many of the pens come with battery powered UV lights. I have yet to try these pens, but they suggest a simple way to mark tiles.

Update: I tried an invisible UV ink pen. The ink doesn’t stick to the tiles well enough to provide an invisible marking. However, as inexpensive favors for a kids’ party, these pens will thrill the youngsters.

In Dungeon Tile Storage and Really Useful Boxes, DigitalMage gave me the idea of marking tiles by using a marker to add stripes to the edge. This provides a brilliant solution because the codes are clear to see, but do not mark the printed surface of the tiles. You can add the stripes easily, and even mark a stack of tiles with a few, quick strokes of the pen.

Striped Dungeon Tiles

Rainbow markersThe DigitalMage suggests making from 1 to 3 stripes to represent a set series and from 1 to 7 stripes indicate set number—up to 10 stripes per tile. I lack the patience for that, so I recommend using color codes. I purchased a couple of eight packs of permanent markers, and then tested the markers on the edge of a punched tile sheet. This revealed ten markers with colors distinct enough to work as color codes.

For color-coding tiles, select 7 or 10 marker colors that appear distinct on the edge of a dungeon tile. When you punch tiles from a sheet, mark the edges.

Three colors for Dungeon Tiles master setsRefer to my complete gallery of Dungeon Tile sets for recommended codes. My system repeats the same 7 hues for the seven sets in each of the DT, DN, and DU series of tiles. I use peach, pink, and sky blue for the Master Sets.

Sorry kids, I have no solution for the Play-Doh problem.

Choose boxes for tile storage

Schemes for organizing tiles fall into two broad categories:

Organize by content

Organizing by content works best if you like to spread out the tiles and build maps on the fly. Start by arranging tiles by into terrain types such as dungeons, caverns, sewers, cities, outdoor, and so on. From there, you can sort by size.

Really useful boxes and Dungeon Tiles

The DigitalMage presents an terrific example of this approach in Dungeon Tile Storage and Really Useful Boxes. Really Useful Boxes recently launched their product line in the United States, opening this option to gamers in the U.S.

Organize by set

Organizing by set works best if you want to recreate layouts from sources like Living Forgotten Realms adventures, or if you want to build a map arranged on computer. For this system, just drop all the tiles for a particular set in a bag or a flat box. This slim  project case offers enough space to store unpunched tile sheets, but I prefer this hanging project case.

Dungeon Tiles in hanging project cases

The case lacks enough space for unpunched tile sheets, but punched tiles of every size fit. The hanging cases store easily in file cabinets or in boxes designed for file folders. Use file folder labels to mark the cases. In this EN World thread, Buzz shows how to pack tiles into hanging project cases, and then into an easily-transported tote.

Use Pymapper to design layouts

I’m certain some Dungeon Masters enjoy upending a box of tiles on a table and arranging a dungeon, but not me. For one, no table offers enough space. And you cannot see both sides of a tile at once, so arranging scattered tiles inevitably involves a lot of flipping.

Designing dungeons with the PyMapper program

Designing dungeons with the PyMapper program

For designing tile layouts, I highly recommend the Pymapper program. (‘Py’ because the program is written in the Python programing language.) Pymapper lets you draw maps by dragging Dungeon Tiles from a palette onto a map grid. The palette shows both sides of each tile at once. The program allows easy rotating, flipping, and layering of tiles. Pymapper’s developer works actively to provide updates and improvements to the software.

The one hassle with Pymapper is that, for copyright reasons, the program does not include images of the dungeon tiles. However, you can some tiles on the Pymapper site.

Do you have any suggestions for using Dungeon Tiles?

For similar advice on miniatures, see my post on organizing miniatures.

A complete list and gallery of Dungeon Tiles sets

This table describes all the Dungeon Tiles sets released by Wizards of the Coast for Dungeons & Dragons. The gallery links show the front and back sides of the tiles.

 

Set Name Date View Edge code* Features
DT1 Dungeon Tiles 2006 A B 1_black_1 Core dungeon, tavern, and a house
DT2 Arcane
Corridors
2006 A B 2_purple_1 Hazardous terrain, a 2-story stone tower
DT3 Hidden Crypts 2007 A B 3_blue_1 Underground crypts and a barn
DT4 Ruins of
the Wild
2007 A B 4_green_1 Fields, tents, standing stones, a lodge, and a ruined tower
DT5 Lost Caverns of the Underdark 2007 A B 5_yellow_1 Caverns
DT6 Dire Tombs 2007 A B 6_orange_1 Crypts with a desert palette
DT7 Fane of the Forgotten Gods 2008 A B 7_magenta_1 Traps and hazards, a surface temple, and a jail
DU1 Halls of the Giant Kings 2008 A B 1_black_2 Earthen pit, an underground prison, and giant furnishings, doors,
and stairs
DU2 Streets of
Shadow
2008 A B 2_purple_2 Streets, rooftops, sewers, and a cellar
DU3 Caves of
Carnage
2009 A B 3_blue_2 Corpse strewn caverns, an underground river, and rotting bridges
DU4 Arcane Towers 2009 A B 4_green_2 Curved tower walls and stairs, magical laboratories, crenelated
walls
DU5 Sinister Woods 2009 A B 5_yellow_2 Overgrown ruins
DU6 Harrowing
Halls
2009 A B 6_orange_2 Living quarters with wooden floors, a banquet hall, a grand
entrance, and a 3D stair
DU7 Desert of
Athas
2010 A B 7_magenta_2 Desert and oasis tiles, plus 3D stairs, platforms, and wagons
Dungeon Tiles Master Set: The City 2010 0_peach_1 Essential urban tiles
Dungeon Tiles Master Set: The Dungeon 2010 0_ice_1 Essential dungeon tiles
Dungeon Tiles Master Set: The Wilderness 2010 0_pink_1 Essential forest tiles
DN1 Caverns of Icewind Dale 2011 A B 1_black_3 Ice, snow, and caves
DN2 Witchlight Fens 2011 A B 2_purple_3 Swamp and shacks
DN3 Shadowghast Manor 2011 A B 3_blue_3  Thin walls above and below ground
DN4 Cathedral of Chaos 2012 A B 4_green_3 Diagonal halls, a ziggurat, plus trap and hazard tokens
DN5 Urban
Underdark
2012 A B 5_yellow_3 Caverns meet worked stone
DN6 Castle
Grimstead
2012 A B 6_orange_3 Thin, above-ground castle walls, and a moat
DN7 Ruins of War 2012 A B 7_magenta_3 An army encampment
Dungeon Tiles Reincarnated Dungeon 2017 Dungeons and caverns
Dungeon Tiles Reincarnated Wilderness 2017 Forest, swamp, and desert
Dungeon Tiles Reincarnated City 2017 Civilization inside and out

* Mark tiles with these edge codes to indicate the set they come from. For more information on this system, see my complete guide to using Dungeon Tiles.

Gallery

Tips for battle maps and dungeon tiles

I do most of my dungeon mastering at conventions and game stores. This post shares some of my tricks for working with battle maps on the go.

Wizards of the Coast includes pre-printed battle maps with Encounters and Lair Assault adventures as well as most of their published adventures. I love the maps, but they never lay flat. The folds and creases always seem to topple figures on the map.

To solve this problem, I purchased a sheet of Plexiglas from the window department at the local home improvement store. Laying the sheet on the printed map forces it flat and prevents it from sliding. You can even mark up the sheet with a wet-erase pen. Suitable Plexiglas sheets cost about $15.

Living Forgotten Realms adventures encourage you to use dungeon tiles. As I’ve confessed in other posts, I prefer to bring the best possible production value to the table. Particularly if I’m running the same adventure several times at a convention, I feel like the extra effort of assembling maps pays off.

For the times when I plan to set loose tiles on the table, I spread sheets of non-slip drawer liner, available anyplace that sells housewares. The liners grip the table and keep loose tiles in place. The lightweight material easily rolls up for transport.

For all but the simplest layouts, loose tiles take too long to arrange on the table, so I like to assemble maps in advance. I use removable mounting putty to stick the tiles on foam-core art boards. Office supply stores sell both the boards and the putty. Get the white putty, and not clear removable mounting dots, because the clear stuff sets after a while and will damage the tiles.

I transport my maps and Plexiglas in a cheap, $10 artist’s portfolio case.

Next: Evolution of the skill challenge