Tag Archives: group checks

Demi-Human Level Limits, D&D Adventurers League, Open Rolls, and More From the Comment Section

Time for another visit to the comment section, starting with a request. DM Bill writes, “Could you do an article about humans versus non-humans, and the importance of the First Edition level cap, please!” Until third edition, Dungeons & Dragons … Continue reading

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Insight Played Wrong Can Become the Most Unrealistic Thing In D&D, a Game With Djinns In Bottles Who Grant Wishes

In Dungeons & Dragons Wisdom (Insight) checks commonly lead players to pile-on checks. One character talks to someone, asks to roll insight, and then everyone adds their roll. The group supposes that just one success will spot a lie. If … Continue reading

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How to run an ambush

Group checks and the ambush In “How D&D Next almost made knowledge count” and in “Is it noticed? How to run alertness,” I discussed the inevitable success that comes when a group rolls to gain one success. The reverse of … Continue reading

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