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Tag Archives: to-hit rolls
Changing the balance of power
(This post continues a discussion I started in “What does D&D have to do with ironclad ships?”) Skip Williams‘s second edition adventure Axe of Dwarvish Lords staged a type of battle no Dungeons & Dragons adventure has tried before or … Continue reading
Posted in D&D fifth edition
Tagged Axe of Dwarvish Lords, bounded accuracy, damage, Skip Williams, to-hit rolls
6 Comments
D&D Next trades to-hit bonuses for enhanced damage
(This post continues a discussion I started in “What does D&D have to do with ironclad ships?”) As I discussed in “Riding the power curve,” the next iteration of Dungeons & Dragons attempts to straighten out fourth edition’s logarithmic power … Continue reading
Posted in D&D fifth edition, D&D fourth edition
Tagged bounded accuracy, damage, hit points, saving throws, to-hit rolls
4 Comments