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Tag Archives: James Wyatt
19 Adventures in the Running for 10 Greatest Adventures Since 1985
For my list of the 10 greatest adventures since 1985, nominations, reviews, and reputation led me to consider many more excellent adventures than fit a list of 10. Today’s post reveals the adventures that fell short of my 10 greatest, … Continue reading →
Posted in Role-playing game history
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Tagged Aaron Allston, Bill Slavicsek, Bruce Cordell, Carl Sargent, Chris Perkins, City of Skulls, City of the Spider Queen, Cloud Giant's Bargain, Creighton Broadhurst, Dark Sun, David Zeb Cook, Dawn of the Overmind, Dead in Thay, Die Vecna Die!, Dungeon magazine, Ed Greenwood, Forge of Fury, Forgotten Realms, Gary Gygax, greatest adventures, Greyhawk, James Wyatt, Ken Rolston, Kevin Kulp, Logan Bonner, Merchant House of Amketch, Monte Cook, Night Below, Night of the Walking Dead, Planescape, Ravenloft, Reavers of Harkenwold, Return to the Temple of Elemental Evil, Return to the Tomb of Horrors, Richard Baker, Ruins of Undermountain, Scott Fitzgerald Gray, Teos Abadia, The Slaying Stone, Treasure Hunt, Vecna Lives!, Will Doyle, Wizards of the Coast
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5 Comments
The 10 Greatest Dungeons & Dragons Adventures Since 1985
This list of the 10 greatest Dungeons & Dragons adventures since 1985, draws from ratings, reviews, and appraisals from D&D fans, and then uses my completely unscientific aggregation of opinions to rank the 10 entries. The list only includes adventures … Continue reading →
Posted in Role-playing game history
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Tagged Adam Lee, Bruce Cordell, Chris Perkins, Creighton Broadhurst, Curse of Strahd, Dead Gods, Gates of Firestorm Keep, Graeme Morris, James Jacobs, James Wyatt, Jeremy Crawford, Jim Bambra, Lost Mine of Phandelver, Madness at Gardmore Abbey, Mike Shea, Monte Cook, Night's Dark Terror, Phil Gallagher, Ravenloft, Red Hand of Doom, Richard Baker, Richard Whitters, Scott Fitzgerald Gray, Steve Townshend, Steve Winter, Sunless Citadel, Teos Abadia, Tomb of Annihilation, Vault of the Dracolich, Will Doyle
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24 Comments
Madness at Gardmore Abbey (2011): Greatest D&D Adventures Since 1985—Number 6
Madness at Gardmore Abbey (2011) is a fourth-edition Dungeons & Dragons adventure by James Wyatt with Creighton Broadhurst and Steve Townshend for levels 6-8. Fourth edition’s early scenarios lavished attention on combat encounters strung into linear adventures designed to ensure … Continue reading →
Three Reasons the Ecology of Monsters Can Make Creatures Worse
During the early years of Dungeons & Dragons, speculative fiction enjoyed something of a fashion for combining science and fantasy, so the popular Pern novels by Anne McCaffrey and Darkover novels by Marion Zimmer Bradley provided scientific explanations for fantasy-flavored worlds … Continue reading →
Posted in Inspiration, Role-playing game history
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Tagged Dragon magazine, ecology, George R.R. Martin, James Wyatt, Kim Mohan, Mike Mearls, monsters
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11 Comments
Why Fourth Edition Seemed Like the Savior Dungeons & Dragons Needed
In 2005, Dungeons & Dragons faced a possible future similar to the fate of another popular role-playing game, Vampire: The Masquerade. In this future, D&D only exists as a license for online games and t-shirts and another potential movie. The … Continue reading →
Posted in D&D fourth edition, Role-playing game history
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Tagged Andy Collins, Bill Slavicsek, Hasbro, James Wyatt, Mike Mearls, Rob Heinsoo, Wizards of the Coast, World of Warcraft
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16 Comments
3 reasons science and ecology make a bad mix for some monsters
Back in the formative years of Dungeons & Dragons, speculative fiction enjoyed something of a fashion for combining science and fantasy, so the popular Pern and Darkover novels provided scientific explanations for what fantasy-flavored worlds of dragons and magic. Meanwhile, … Continue reading →
Posted in Inspiration, Role-playing game history
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Tagged Dragon magazine, ecology, James Wyatt, Kim Mohan, Mike Mearls, monsters
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